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 A start on the map - Saromak

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Kali

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PostSubject: A start on the map - Saromak   Tue Jul 13, 2010 4:57 pm

So yeah because ViralHatred backed out of making the map due to 'loss of interest in Eshira RP' then conveniently regained his interest, and my inability to spend more than a month rping on Wuste, as well as the fact that if we spend more than an hour rping on RP_Wastelands i will actually throw myself into the path of the nearest train, i'm making a map.


This is how the map looks as of 27/7/10. that's july 27th for people like me


Last edited by Kali on Tue Jul 27, 2010 10:03 am; edited 3 times in total
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Blitz

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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 5:02 pm

Eh. It's kind of small.
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Sharq

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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 5:04 pm

Blitz wrote:
Eh. It's kind of small.

There's going to be more. Unless the road just abruptly stops for no reason.
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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 5:17 pm

I should hope so, I'd like to actually feel that Turmalis has 8000 people, maybe put it in the corner of the map and put a city-like background in the skybox behind it.
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BloodStream

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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 5:38 pm

Needs more alleyways.
And buildings.

But yeah it's looking good so far.
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Kali

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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 6:58 pm

After much thought, turmalis can go fuck itself. it can be several miles away in any direction as long as i don't have to map it. I'm not mapping a whole city out as well as a fuckload of desert.

Someone think up a generic town name for this town for me, please <3
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Mr.Magoo

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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 7:38 pm

The town of Cityvilleburg? That's about as generic a name as you can get.
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Olde Rika
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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 8:02 pm

I think a pretty cool name is Androvea or Epsilia. Just my opinions no need to go spreading them around.
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Arthurs

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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 8:04 pm

I like magoo's idea the best, most generic name ever.
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Olde Rika
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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 8:08 pm

Well your right, he did want generic.
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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 8:19 pm

Kali wrote:
After much thought, turmalis can go fuck itself. it can be several miles away in any direction as long as i don't have to map it. I'm not mapping a whole city out as well as a fuckload of desert.

Someone think up a generic town name for this town for me, please <3

Oh great, why don't just ignore my entire suggestion then.

What is the point of suggesting that you make only part of the fringes of turmalis and skybox the rest when it's just blantently ignored despite being a viable solution?
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Blitz

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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 8:21 pm

that was my suggestion ):
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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 8:22 pm

I don't get the point of having a town when the roleplay was supposed to be centered round turmalis.
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Blitz

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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 8:25 pm

Does anyone know how for along the script is coming?
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Mr.Magoo

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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 9:07 pm

Blitz wrote:
Does anyone know how for along the script is coming?
I don't know, but I want to play... I WANT TO PLAY NOW!
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Olde Rika
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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 9:10 pm

Same here. I want to play to! Sad
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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 10:06 pm

ViralHatred wrote:


Oh great, why don't just ignore my entire suggestion then.

What is the point of suggesting that you make only part of the fringes of turmalis and skybox the rest when it's just blantently ignored despite being a viable solution?

Let's do this. I support this.
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Psycheandromida
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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 10:36 pm

Wait, this map isn't Turmalis, but the roleplay takes place on Turmalis.

am confus
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PostSubject: Re: A start on the map - Saromak   Tue Jul 13, 2010 11:11 pm

Psycheandromida wrote:

am confus

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Jackxter

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PostSubject: Re: A start on the map - Saromak   Wed Jul 14, 2010 12:28 am

Alright to quell any confusion, until the first map is completed we are roleplaying around the town of Saromak, 50 miles East of Turmalis. When the map comes out it will be set in another town maybe 35 miles East of it but still closer to Saromak. This town will be closer to higher concentrations of etonium and larger networks of ancient alien underground tunnels.

Sorry, no Turmalis roleplay yet. If someone can find me a nice desert city map we could switch to it every once and a while for events and such.
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PostSubject: Re: A start on the map - Saromak   Wed Jul 14, 2010 5:51 am

Jackxter wrote:
Sorry, no Turmalis roleplay yet. If someone can find me a nice desert city map we could switch to it every once and a while for events and such.

Alternatively floater could stop being a whiney lazy fuck and build a nice skybox city.

My point being, it isn't hard to give the illusion of more, it's just floater doesn't want to.

We only need a small area of the city to roleplay in, which much of it only needing to be decoration in the skybox.


Cs_Havana does something similar.
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Kali

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PostSubject: Re: A start on the map - Saromak   Wed Jul 14, 2010 6:58 am

welp seeing as i have steam still open from last night


words from the wise

i'm not making the city of turmalis.
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BloodStream

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PostSubject: Re: A start on the map - Saromak   Wed Jul 14, 2010 7:00 am

Here's a suggestion.
Kali, you don't want to map an entire city, correct?
And, Viral seems to have regained interest in this subject, correct?
Why don't you work together? Try making half of the city each?
You're both decent mappers. I don't see why that wouldn't work.
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PostSubject: Re: A start on the map - Saromak   Wed Jul 14, 2010 7:45 am

BloodStream wrote:
Here's a suggestion.
Kali, you don't want to map an entire city, correct?
And, Viral seems to have regained interest in this subject, correct?
Why don't you work together? Try making half of the city each?
You're both decent mappers. I don't see why that wouldn't work.

Why not just stick it in the 3d skybox and map only the centre/outskits/part of it which would be the simple most effective way to do it.
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BloodStream

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PostSubject: Re: A start on the map - Saromak   Wed Jul 14, 2010 7:48 am

ViralHatred wrote:
Why not just stick it in the 3d skybox and map only the centre/outskits/part of it which would be the simple most effective way to do it.

Because if we're RPing on Turmalis then we'll want the entire city. I'm not saying make it big enough to fit 8000 people in; that'd be silly.
Perhaps 4 or 5 times bigger than what Kali currently has.
It was just a suggestion, so if you don't want to do it, don't do it.
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