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Phry

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PostSubject: Mytheros   Thu Aug 25, 2011 5:20 pm

Mission: Relic of great power suddenly activates itself from the centre of a planet and bursts through the crust to hover but meters from the ground. The event causes ripples in the warp. Astropaths, psykers, weirdboyz, sorcerer's, all manner of witches sense this. Aswell as psychic manifestation, this sends out a massive energy pulse, probably read by any ships in the nearby sectors. The call is clear; who will answer it, is uncertain.
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PostSubject: Re: Mytheros   Fri Aug 26, 2011 4:52 pm

The planet Mytheros is termed as a 'feral' world by the Imperium. Settlers visiting it hundreds of years prior found it inhospitable, due to it's intensely humid tropical environment. Insects the size of a child's fist swarm the many millions of miles of rainforest that covers this lush world, only broken by large rivers that run into vicious seas. It's first settlers were pushed back off-world mere weeks after landing, discovering, and being discovered by, the planet's local pest, savage jungle orks. In the flurry to the leave the planet, many of the settlers left behind technology which would eventually become harnessed by the orks.

As the event occurs, the warboss of the ork presence on the planet is the first living creature to lay his eyes on the artifact. It's beady red eyes widen as it gazes upon the strange item.
'We'z got to protect this boyz..' the large ork says, taking it in his arms. It some sort of stave, and the consistency of the metal seems to fluctuate between metal and liquid ever so slightly. It gleams in a glorious silver haze, and the warboss lifts it up, and from the stave comes a huge surge of power, sending some kind of missile of pure warp energy into the sky, it exploding in a hellish firestorm, forcing all the Orks to the ground as they're lightly singed. The warboss stares at the staff for a moment and then yells,
'Get dis to the weirdboy, he'll know whats to do wiv it.'
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PostSubject: Re: Mytheros   Sun Aug 28, 2011 8:31 pm

Slowly a large warp portal tears the space above the planet. Seven large Chaos vessels emerge and drift above the planet. The fleet positions maneuver into high orbit taking a defensive formation. A single Carnage Cruiser breaks off from the formation getting very low in the atmosphere in orbit preforming scans.

Lord Scox sits on his throne, his red and brass colored armor reflecting the torchlight of the room. The colors of notorious Skulltaker Warband. A cultist approaches his lord aboard the leading Desolator Battleship. The Cultist kneels before the Chaos Lord, speaking in a raspy voice. "Sire, we have arrived above the planet. The whispers of power emanating here were true indeed. It is a worthy site for bloodshed."

Lord Scox stands up, heading to a panel and viewing the descending cruiser. "Order the Defectus to halt scans to burn a beachhead into this planet... We need a fortress to begin the tasks at hand." The Lord takes a seat again, dismissing the Cultist. The order goes out for the Defectus to begin a bombardment with barrage warheads.

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PostSubject: Re: Mytheros   Sun Aug 28, 2011 8:50 pm

As the Defectus moves into the atmosphere the ork's crude scanning equipment that is little more than a collection of wires, scrap metal, and a blinking bulb begin to go haywire. The Mekboy of the horde turns, grabbing a nearby gretchin by the neck, he shakes it wildly and yells 'GET D' WARBOZ, THERE'Z SHIPS MOVIN' IN'. The gretchin drops the dusty floor of the shack and gasps for breath, before scurrying off quickly, terrified of the Mekboy and his contraptions.

A few minutes later the Gretchin finds the Warboss' party, returning with the captured relic. The gretchin raises a hand and begins to speak, promptly run over by the Warboss' Wartrukk, screaming as it's tiny green body is mashed to a pulp underneath it's spiked treds. The Warboss leaps off the trukk and stomps over to the Mekkboy's shack. The Mekboy quickly jams a thick green finger at the radar equipment. The warboss shrugs.
'Wotz it mean?'
'Ships. Big space ships boss.'
'Well we'z gots to use my suprise then, y' git.'
The Mekboy nods, before scurrying out of his little workshop and over to a building have covered in a leathery tarpaul probably made from the skin of a native animal. He yells at some idle Gretchins fighting over a rat-like mammal, who drop it and hobble over, to begin ripping the tarpaul down. Exposed, is a large red rokkit, with jagged teeth and crude eyes painted on it. The Mekboy pulls an activator out from his overflowing utility belt and readies his finger.
'Ready bozz?'
'Get t' firin' y' worthless squig.'
'Got it bozz'.
The Ork jams a finger down on the button.
A nearby structure explodes violently, debris slowly raining down.
'Ahh...ZOG! Sorry boss! Wrong button!'
The Warboss grunts.
A new activator is fished out, and as the Mekboy jams the large red button down, the Rokkit makes a loud wooshing noise, and massive red flames stream out of it's engines, blasting off up into the atmosphere, taking an unlucky gretchin with it, it zooms towards the Defectus, albeit somewhat haphazardly at first, zig-zagging across the sky.
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PostSubject: Re: Mytheros   Sun Aug 28, 2011 9:14 pm

A massive Carnage Cruiser breaks the sky, the bottom of the ship lights up as a massive barrage of torpedoes come flying into the planet. The explosions clear chunks of forest, fires starting as a large area becomes black with carbon.

Then suddenly the ship stops firing, engines flickering along with the lights on the ship. The Ork rocket swirls towards the side of the ship, detonating against the hull. Little debris is seen falling before the large gun deck erupts into flames and hunks of the hull are propelled hundreds of miles from the ship. Secondaries erupt allover as it cracks in half and plummets to the bombarded area as a fiery hunk of metal.

Lord Scox slams his armored fist against his throne watching the atrocious failure play out on screen. "Do I have to do everything myself. Scramble two squadrons to survey that worthless ship, we'll build our fort from the wreckage. Prepare the Dreadclaw landing parties!

I'll be joining them shortly..."

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PostSubject: Re: Mytheros   Sun Aug 28, 2011 9:25 pm

A great cheer goes up among the Orks, an incredulously loud WAAAAAAAAGH that can be heard some miles away. As the cry dies down, the Warboss nods to the Mekboy. Suddenly, another loud wailing is heard from the Orks radar system.
'Boss, there's more of them, different ones!'
'Orks is the biggest and the meanest and the strongest. Dem humies can bring the fight. But we'z smash 'em no matter wot'



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PostSubject: Re: Mytheros   Mon Aug 29, 2011 5:58 pm

A tear in reality forms as 6 ships with a muddy green tint exit from the warp. The flagship bears the symbol of the Deathguard on it's sides.



Plague Champion Ixiator surveys the space battle from the flagship's control room. Wish a rasp he commands,"Keep your distanccce.. Commaaa-a-andddeerr.. Launch pods 1 and 2. The jungles shall be our infection's haven.. Khhkkhhhkk--Eughnnhhggh.."

The plague techmarine nods, turning to a computer panel. The mutated mechanical arms on his back bear decayed flesh and pustules. His fingers and extra arms type into the panel quickly.

Two drop pods are launched from the Nurgle desolator, and descend into the jungle. They crash through the treeline, and crack open. 20 plague marines exit from them. 1 of them from each squad bear bile spewers, who's acidic fluid eats away at the foliage, clearing the area as a beach head.

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PostSubject: Re: Mytheros   Mon Aug 29, 2011 6:40 pm

The fabric of space shimmers, and then outright tears, as an aperture into the Warp is opened. A Tyranid Hive Ship emerges, with a swarm of smaller ships in formation around it. The Hive ship accelerates towards the planet, its neighboring bio-ships following.

On the surface of the planet, the sky darkens as the massive vessel blocks out the sun, dropping mycetic spores like rain. From each bursts a Tyranid of varying type. A large spore bursts open as a Hive Tyrant forces its way out, letting out a roar.

As soon as they reach the surface, Lictors begin to fan out, gathering intelligence on enemy positions. Raveners tunnel below the ground, nigh undetectable, and sense enemy communications. All of these data are psychically transmitted to the Hive Tyrant.

As enemy resistance seems high, the stressed Splinter Fleet accelerates its usual Tyranniformation. Spores are released which accelerate plant growth, and Reclamation Pools already begin to grow around the initial landing site. The hive fleet hovers in geosynchronous orbit, protecting its ground forces from orbital assault.
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PostSubject: Re: Mytheros   Mon Aug 29, 2011 7:20 pm

A landing zone is cleared, bubbling acid seeping into the ground. The Plaguemarines secure the area and await further orders.

The techmarine captain wheezes,"Lllllord! Tyranids, they dare to impose our miasssssma." The Plaguechampion lumbers to the screen showing the tyranid space craft. "Send the materials for the unholy temple. They shhhall rrrrrot."

A dropship is sent into the Plague marine landing zone, it drops off three solid crates, 2 plague Techmarines, and many cultists with building tools. The crates are cracked open, and the unclean temple begins to be built.

"Leave pods 4 and 5 on sssstand-by for defensive purposes--Kkhhhkkkkghh! Ghh--The winds of death with guide the pods true."
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PostSubject: Re: Mytheros   Mon Aug 29, 2011 7:51 pm

The Warboss grows slightly pale. If this were possible. Perhaps a lighter shade of green. Regardless, he stares at the Mekboy, suddenly aware of how impossibly the odds have now been stuck against them.
'We'z...we'z not runnin'...we'z going....to get more guns.' The Warboss walks out of the Mekboy's shack, adressing the general horde of Orks, that has trippled in size ever since news of enemies spread. 'Right, y' gits, we'z fallin' back to HELMS DE- the...DEEP CAVES! We'z got lots of guns there, n' we can bring the propa dakka!'
One of the larger nobs beside the Warboss steps up.
'Zog that! Running like a squig? We'z-' The Warboss turns, grabs the sizable Ork and lifts it high off the ground with his massive metal claw that makes up his right arm, jamming the contraption on his left arm, a modified Blastmaster, down the Ork's throat. It blares a lethal frequency through the Ork's head, his eye's popping and his organs rupturing, fluids spilling out of his oarficies. The Warboss then crunches the corpse in his metal claw, and throws it aside.
'Any of you'z got a problem with dat?'
The Horde remains silent, and then quickly begins relocating towards the Deep Caves. The Warboss leaps onto his Trukk, and the armoured convoy sets off, exceptionally loudly.
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PostSubject: Re: Mytheros   Mon Aug 29, 2011 10:25 pm

"It seems we're no longer alone... Khorne will be pleased. Initiate the first wave of the assault!" Lord Scox orders to the three Idolators.

The three large Idolator cruisers engage engines, from their position is takes awhile to enter a suitable drop zone for the Dreadclaw assault boats to land at their crashed Carnage Cruiser. The launch goes successful, three pods deploying from each ship. Three pods are loaded with a squad of Chaos Marines armed with the typical bolter, mixed in are Havoc Marines and their heavy bolters. Five other pods are crammed full of Traitor Guards and Cultists the last pod only has a Defiler aboard.

The Dreadclaws go sailing through the atmosphere, defense systems engaging along with the engine to slow the descent. Swiftdeath Fighters are launched behind them for added support, the three Idolator cruisers already enough of a defense in the circular pattern they hold above the drop zone.

"The assault is gone without interference m'Lord. We may still seize this planet from the Xenos, and what looks like a small fleet of our Deathguard companions." says a Cultist to Lord Scox who is busy studying the layout of the assault.

"Fortunate for us, we aren't engaged as of yet. Our numbers may still be concealed" Lord Scox replies arrogantly as he opens a vox channel to the two Styx cruisers and speaks into it "Prepare for the offensive."

The order goes out for the two Styx cruisers. Breaking off as their lighting goes dark and they seem to disappear in the background of space. The Desolator lurches forward getting closer to the planet and sitting just outside the orbital defense pattern of the Idolator cruisers.

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PostSubject: Re: Mytheros   Mon Aug 29, 2011 10:28 pm

Orks. Plague Marines. Khornates. As the threat level to the Hive escalates, the Hive Tyrant orders everything to stay quiet. No moves are made, aside from the Lictors and Raveners continuing their scouting. The Hive continues to grow and fortify itself, overtaking the natural flora and fauna of the feral world.

Ripper swarms begin to skirt the floor of the jungle around the landing site, tearing everything in their path apart. Almost full to bursting, the Rippers return to a newly-formed Reclamation Pool, and they dissolve in the digestive enzymes, adding to the stockpile.
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PostSubject: Re: Mytheros   Tue Aug 30, 2011 2:05 pm

Unbeknownst to the invaders, the Mekboy had constructed a rather extensive AA-gun placement, as the Warboss had a strong paranoia of space invaders. These now click as the crude scanners pick up the incoming Chaos drop pods, and the collection of rickety AA guns open fire, filling the sky with a spray of munitions, with the penetrative abilities to destroy a drop pod mid flight.
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PostSubject: Re: Mytheros   Tue Aug 30, 2011 2:48 pm

One of the unfortunate Dreadclaw pods is ripped apart by the AA fire, Traitor Guard flailing through the sky with Cultists as they plummet to the jungle floor. The Swiftdeath Fighters tailing the Dreadclaw boats engage afterburners descending on the AA positions. The fighters blaze over the guns, a strafing run of the position using Kraken rounds. They circle for another pass.

The Dreadclaws slam into the ground, the teeth on the craft embed into the ground and activate their Deathwind defense guns which unleash a hellish storm of plasma bolt fire on any visible targets. Cultists and Traitor Guardsmen rush out of the pods firing on everything at moves, the Chaos Marines holding right behind the masses of Guardsmen.

Slowly a defense line is made around the outside of the ship wreckage.

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PostSubject: Re: Mytheros   Tue Aug 30, 2011 2:52 pm

The unclean temple continues to go under construction. As the AA guns alight, the plaguemarines look to the skies filled with tracers. One of them reaches up to the comms on their helmet..

A crackle comes through the bridge of the plaguemarine ship,"Commander of Plague, the Orks inoculate the spread of our infection with their anti aircraft emplacements. Further reinforcement would be ill-advised until these guns are silenced."

The Plague champion hacks and coughs, pressing down on a button on a large control panel,"These weapons are not presently a threat to our infeccckkkkhhhction... Other forces may seek to silence them.. However, you will receive no reinforcement--kkhhggkkh. If you come under attack, canisters of Nurgle's rot will be launched into a defensive proximity around the landing site. For now.. see to it that His dark temple is constructed.."

The Plaguemarines with bile spewers sweep the area, scorching more earth and fauna, spreading toxins and disease with each blast of green acidic goo.
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PostSubject: Re: Mytheros   Tue Aug 30, 2011 3:06 pm

The AA placements turn, directing their fire on the incoming Swiftdeath fighters. The placements and fighters exchange fire, resulting in the placements to explode in five minature fireballs, debris exploding in all directions
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PostSubject: Re: Mytheros   Thu Sep 01, 2011 5:27 pm

A cloud of Gargoyles suddenly emerges from the Hive. While the Gargoyles are quite weak to enemy fire, they are maneuverable and hard to hit. They can not move as quickly as flying machines, but travel much faster than any infantry or ground vehicle. All fly low, using the trees for cover, weaving in between the tall trunks with expert precision. Upon reaching the site of the battle, they would engage the enemy, shooting at any air units as a priority. With luck, their assault will distract the enemy from what is about to happen next...

Raveners approach the Ork encampment, safely burrowed underground. The vibrations of the battle overhead, and of the Orks' footfalls and loud voices, travels to their sensory organs. All 24 of them turn sharply upwards, heading for the surface, in squads of three throughout the Ork camp. Their Devourers are readied, and adrenaline surges through their muscular, armored bodies.
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PostSubject: Re: Mytheros   Thu Sep 01, 2011 10:49 pm

The Swiftdeath fighters get multiple contacts on their radar as they turn to engage. They ignore the Ork emplacement for now in favor of the more imminent threat. An order blares in over the Vox channel, "Fighters, fire all missiles and break for the Idolators for further orders."

The command doesn't take long to be enacted, all engaged fighters firing their seeking missile armaments and banking up to the sky on maximum thrust power. The ground forces stay primarily defended by the plasma defense guns on the Dreadclaws, the Traitor Guard and Cultists using the Defectus' rubble to erect a sturdy wall around the crash site. The deployed Defiler crab walks its way to defend the build project, utilizing its Reaper Autocannon as a self-propelled anti-aircraft gun. The Khorne Marines assist in hauling major pieces of wreckage, Havoc Marines on the lookout for any daring opponents.

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PostSubject: Re: Mytheros   Fri Sep 02, 2011 8:19 am

The Orks file into the large cavern known as Deep Helm, the Warboss' fallback position. Instantly, they go about setting up defenses, all of which are aimed at the cavern entrance. Massive rocks are rolled in place of the entrace, narrowing the gap it would take to walk into the cavern about three meters in length. Heavy weaponry is set up, aimed at this tiny area. The Warboss strolls around, overseeing the operations. Some of the nobs grow inpatient, wanting to join in the fight outside. The Warboss sends them out to go collect him some pelts, along with a squad of Kommando Orks. They exit the cavern and head towards the area where the Nurglite Shrine is being erected.
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PostSubject: Re: Mytheros   Fri Sep 02, 2011 3:16 pm

The first set of Raveners emerges, but few Orks remain in the camp. They catch a glimpse of a rock being moved over a cave entrance, and their companion Raveners know immediately what has happened. Plunging back into the ground, the Raveners tunnel towards the caves, digging slowly and laboriously through solid rock.

Unfortunately, the Gargoyles have failed to distract the Orks sufficiently, and it's likely the Raveners were spotted. The Gargoyles, after disengaging the Swiftdeath fighters, return to the Reclamation Pools. The Hive Tyrant calls for a massive Ripper Swarm, accompanied by hordes of Hormagaunts, to head straight for the caves.
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PostSubject: Re: Mytheros   Fri Sep 02, 2011 5:12 pm

The techmarine captain rasps,"Plague Lord, the anti-air emplacements have fallen.. They no longer pose a threat.." The Plague champion wheezes,"Send forth one plague marine squad and a hellfire cannon squad. No doubt our enemies will make use of.. Kkkhkkzzz.. their vehicles."

A dropship exits the Devastator and descends to the Nurgle shrine.
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PostSubject: Re: Mytheros   Sat Sep 03, 2011 2:48 am

The final piece of metal is hauled up to finish the wall. Standing about ten meters in height and about three meters in thickness. It is jagged and built from the hull of the Defectus, the vessel only now benefiting the Chaos forces. The enormous wall encircles the large hulk of Defectus rubble, becoming a terrifying fortress which is still being built from the inside out.

The Desolator Battleship opens a bay door, a sleek craft emerges with three dropships and a detachment of escorts. The group rallies, then descends to the planet. Any Psyker can feel a dark presence aboard the mysterious craft as it prepares to land inside the walled compound. Back on the bridge of the Desolator Battleship stands a man in a black uniform wearing pins adorned by prestigious navy personnel. He turns to a Cultist, a nearby torch illuminates his face. It is severely burned and scarred from what looks like an explosion and has many cybernetic implants including a new voice box.

"Commodore Goda, we're b-blessed to have you back in the fleet. Y-y-you've been given orders from Lord Scox to decimate the enemy force and dominate the air, you now have direct f-fleet control." the Cultist stammers out.

Goda replies slowly, the voice box emits a monotonous, synthetic sounding voice, "It is a pleasure to fight for Khorne once again. I will distribute direct orders from the console, have all ships on standby." Goda walks over to a large console interface. He patches in, relaying data and preparing a battle plan.

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PostSubject: Re: Mytheros   Sun Sep 04, 2011 6:44 pm

The Ripper Swarm is assembled, and the wormlike creatures fill the ground to such an extent it appears to writhe. Hormagaunts move with the Rippers; such is their coordination that not one Ripper is trodden on by a Hormagaunt, nor is any Hormagaunt hindered or stumbled by a Ripper. The swarm of beasts weaves through the trees and low-lying foliage, cutting down any moving creature that hinders them, the Rippers stripping its carcass, bones and all, and carrying their bloated selves back to the Reclamation Pools. Yet countless more remain with the advancing tide of Tyranids. Upon reaching the Orkish encampment, they search for and discover the location of the Orks, abandoning strategy in favor of a reckless charge into the chokepoint the Orks have prepared. Perhaps their sheer numbers will be enough to overwhelm and devour the desperate Orks.

Once again relying on distraction, the Raveners continue their advance beneath the caverns, ready to surface behind the defenders and slaughter them at their posts.
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PostSubject: Re: Mytheros   Tue Sep 06, 2011 11:23 pm

"Attention Idolator vessels, you have new charters. Proceed as planned." is the text command sent from Goda.

Thirty seconds later one Idolator cruiser breaks from the circular formation and lays itself right below the Desolator Battleship. The two remaining Idolators fill the gap, rotating in a circular movement around each other. They maintain a geostationary orbit above the fortress. The Desolator Battleship and Idolator vessel engage engines to full, hiding behind the curve of the planet.

"Commodore Goda, we've received positioning telemetry on the enemy ships from our Styx allies."

"Proceed."

In the blackness of space quite a large distance away from the Tyranid fleet, the two Styx Cruisers power up from their low energy state. Systems coming online as their powerful long range lances turn and acquire targets. The two dots from the Tyranid point of view lights up momentarily before any sort of sensor would alert to incoming lance energy beams coming at them.

Back at the fortress the sleek black craft lands with the three other dropships, their escort contingent breaking off just before they enter the atmosphere. The three dropships open their bays first, two packed with weapons, one having a swarm of Traitor Guardsmen. The sleek craft powers down engines before their bay opens at the rear. The fortress goes silent as a dark, hulking figure slowly emerges brandishing a Daemon's blade. He is followed by his personal squad of Khornate Berzerkers. The entire camp is overtaken with roar for blood.

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PostSubject: Re: Mytheros   Wed Sep 07, 2011 4:07 pm

The Orks scream a loud WAAAAAAAAAAGGHHH as the tyranids fill the choke point, Nobs dashing forwards to tangle themselves up in the fray. The Orks hold their fire, not sure whether they should chew up their fellow Orks. While the Nobs provide momentary distraction, the Mekboy lurches forward, lobbing mines across the chokepoint, in a wide area, before scuttling back off, cackling to itself, moving over to a small pen of Squigs and hurriedly checking the large explosives strapped to their sides.

A flamer turet thumbs into life, a tiny promethium flame glowing from it's tip. Several more placements like it, some massive stub guns, some heavy bolters simoultaniously make ready. The Warboss stands in the middle of this, Blastmaster arm aimed at the chokepoint.
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